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André Teixeira

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Published in ITNEXT

·Dec 14, 2020

Building a space shooter game with HTML5 canvas & Typescript — Part 3

This article is the third part of a series composed by: Part 1 — Draw stars ⭐ Part 2 — Draw a spaceship and make it rotate 🚀 Part 3 — Make the spaceship move and shoot 💨 Part 4 — Make a joystick for mobile 🕹️ 📱 Part 5 — Enemy ships and…

Typescript

4 min read

Building a space shooter game with HTML5 canvas & Typescript — Part 3
Building a space shooter game with HTML5 canvas & Typescript — Part 3

Published in ITNEXT

·Dec 14, 2020

Building a space shooter game with HTML5 canvas & Typescript — Part 2

This article is the second part of a series composed by: Part 1 — Draw stars ⭐ Part 2 — Draw a spaceship and make it rotate 🚀 Part 3 — Make the spaceship move and shoot 💨 Part 4 — Make a joystick for mobile 🕹️ 📱 Part 5 — Enemy ships and…

Typescript

5 min read

Building a space shooter game with HTML5 canvas & Typescript — Part 2
Building a space shooter game with HTML5 canvas & Typescript — Part 2

Published in ITNEXT

·Dec 14, 2020

Building a space shooter game with HTML5 canvas & Typescript — Part 1

This article is the first part of a series composed by: Part 1 - Draw stars ⭐ Part 2 - Draw a spaceship and make it rotate 🚀 Part 3 - Make the spaceship move and shoot 💨 Part 4 - Make a joystick for mobile 🕹️ 📱 Part 5 - Enemy ships and…

Typescript

7 min read

Building a space shooter game with HTML5 canvas & Typescript — Part 1
Building a space shooter game with HTML5 canvas & Typescript — Part 1
André Teixeira

André Teixeira

Software Engineer

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